Apoorva Joshi
Professional experience
Unity, Staff graphics engineer, August 2020 - Now
Graphics, optimization and other secret stuff
Playdead, Graphics engineer, May 2018 - July 2020
Graphics R&D, engine modification, GPU/CPU optimization, artist tooling
NVIDIA, System software engineer, January 2016 - March 2018
Microsoft, Intern, June 2013 - August 2013
Bing search engine ingestion
Publications
Efficient Rendering of Linear Brush Strokes -
Journal of Computer Graphics Techniques
Personal projects
papaya.io, a browser-based image editor
built with Rust compiled to WebAssembly, with front-end and back-end
code
EasyTab, a
single-header drawing tablet library that supports Windows and Linux
Blog